The present trends look promising for the virtual world. Perhaps the most necessary is the proposed introduction of many new virtual worlds in the upcoming generation. This will lead to improved interfaces and increased competition as companies will be forced to advance and acquire to consistently stay in the market of virtual world. In today’s business world organizations are using virtual worlds for several things such as:
To have virtual premiers for movies, clothing, TV and so forth.
A ground of training for employees to improve productivity and reduce costs.
To view proposed branding and marketing ideas in a 3 dimensional space (Carr, 2007).
To send drawings and mock ups to other companies and offices in other locations.
Thus it can be concluded, virtual world is very much essential in this current digital age and people should feel good about living in the virtual world and make the best use of them.